// This file is provided under The MIT License as part of Steamworks.NET.
// Copyright (c) 2013-2016 Riley Labrecque
// Please see the included LICENSE.txt for additional information.

// Changes to this file will be reverted when you update Steamworks.NET

#if !DISABLESTEAMWORKS

namespace Steamworks {
	[System.Serializable]
	public struct HSteamPipe : System.IEquatable<HSteamPipe>, System.IComparable<HSteamPipe> {
		public int m_HSteamPipe;

		public HSteamPipe(int value) {
			m_HSteamPipe = value;
		}

		public override string ToString() {
			return m_HSteamPipe.ToString();
		}

		public override bool Equals(object other) {
			return other is HSteamPipe && this == (HSteamPipe)other;
		}

		public override int GetHashCode() {
			return m_HSteamPipe.GetHashCode();
		}

		public static bool operator ==(HSteamPipe x, HSteamPipe y) {
			return x.m_HSteamPipe == y.m_HSteamPipe;
		}

		public static bool operator !=(HSteamPipe x, HSteamPipe y) {
			return !(x == y);
		}

		public static explicit operator HSteamPipe(int value) {
			return new HSteamPipe(value);
		}

		public static explicit operator int(HSteamPipe that) {
			return that.m_HSteamPipe;
		}

		public bool Equals(HSteamPipe other) {
			return m_HSteamPipe == other.m_HSteamPipe;
		}

		public int CompareTo(HSteamPipe other) {
			return m_HSteamPipe.CompareTo(other.m_HSteamPipe);
		}
	}
}

#endif // !DISABLESTEAMWORKS
